75 to 99 Thieving in Old School RuneScape by Stealing Valuables
Pre-Grind Notes
Filled all easy clue STASH units so I did not have to build and/or item hunt during the grind.
Wanted to get to 100 easy clue completions before the grind started for the clue box. I got to 85, but I did not really want to grind out another 15 on gourmet implings before starting the grind, and just doing 2 clues at a time during the thieving portion seemed like it would be fine.
I am going to save all my clue reward chests for the end of the grind because there is a 1/50 chance for a master clue, and I might be able to juggle master clues depending on how many easy caskets I get.
Got my arrow count down to exactly 20000 for the aesthetics.
Alched my amulet of power, and killed lizardmen for a Xeric's talisman (inert). The amulet of power doesn't go with the rogue's outfit and I am not going to be doing any combat for 125+ hours so I didn't need it. I am hoping to get a trimmed amulet of power from the easy clues as well, so maybe I'll get lucky.
Got a black satchel for my off-hand item to go with the black and tan aesthetic.
Filled up my rune pouch to 16k fire runes, 16k water runes, and 6k law runes exactly so that I can see how many runes I used going for easy clues.
Dropped off all of my gold at the coffer in Ferox Enclave so that I can see exactly how much gold this grind gave me.
the 1 gp placeholder I had in my inventory screenshots was dropped before beginning the grind.
Got to exactly 1676 total level so that my 99 thieving would give me 1700 total level.
Killed red dragons in the Forthos dungeon to get exactly 800,000 prayer xp, both for the clean xp total, and to give me a better idea of just how much prayer xp I get from blessed bone shards once this grind is over.
Was going to go for the medium desert diary to get the red heart necklace, but the xp reward from Enakhra's Lament would have given me a crafting level and put me over 1700 total level at the end of the grind.
Was going to get nature runes for high alching, but the xp from high alching would have almost certainly given me a magic level by the time this grind was over, so opted to use free low alchs plus the general store for this grind.
Start of Grind Info and Rules
Prepped in the evening of 2025-07-28 at ~9:00 PM.
Starting the grind in the morning of 2025-07-29 on the way to work.
Starting the grind with 1,210,715 thieving xp - just over the level 75 mark.
Grind seems like it will be 125+ hours.
Started with ~1232 hours of playtime.
I will us XP lamps on herblore, but will not be doing any other random events that give items, gp, or xp (e.g. bob the cat fishing random).
I will not be collecting from tears of guthix during this grind.
I will allow myself to do holiday and seasonal events if I have the change, but we'll see if I actually need to before finishing this grind.
Probably going to go for 1000 hourse keys first and see how many clues, gp, and xp that gets me. I know I'll need to do more, but don't know if it will be like 2000 total keys, or 3000 total keys, or even more.
Mid-Grind Notes
Set most NPC left click options to Walk here for citizens, tourists, the street urchins, etc. Basically, I wanted to prevent misclicks if I moused over the wrong NPC when going for thieving the wealthy citizens in the market.
For some reason, menu entry swapper on mobile doesn't work as well as in RuneLite. It seems like the options of NPC were somehow linked, like if I set one NPC to Walk here on tap, then all NPCs would get that, including the wealthy citizens. Not sure if that is a bug or feature.
Swapped left click on easy reward caskets to Use so I could stack them.
I opened 15 easy caskets day 1 of the grind to get up to 100 for the scroll case. No master clue thankfully.
I completed my black wizard robes (g) set and I got a ham joint! Such a good 15 clues. Also a full black wizard (g) set in 100 caskets is great RNG.
I think a goal of ~100k xp/day amortized, which equates to ~1hr of playtime a day.
Created a spreadsheet to track metrics throughout the grind. Each entry will correspond to the EOD stats.